Difference between revisions of "Barbarian"
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'''Alignment Restrictions''': Any non-lawful | '''Alignment Restrictions''': Any non-lawful | ||
− | '''[http://nwn.wikia.com/wiki/Hit_Die| Hit Die]''': d12 | + | '''[http://nwn.wikia.com/wiki/Hit_Die | Hit Die]''': d12 |
'''Proficiencies''': Armor ([[nwnwiki:Armor Proficiency (Light)|Light]], [[nwnwiki:Armor Proficiency (Medium)|Medium]]), [[nwnwiki:Shield Proficiency|Shields]], Weapons ([[nwnwiki:Weapon Proficiency (Martial)|Martial]], [[nwnwiki:Weapon Proficiency (Simple)|Simple]]) | '''Proficiencies''': Armor ([[nwnwiki:Armor Proficiency (Light)|Light]], [[nwnwiki:Armor Proficiency (Medium)|Medium]]), [[nwnwiki:Shield Proficiency|Shields]], Weapons ([[nwnwiki:Weapon Proficiency (Martial)|Martial]], [[nwnwiki:Weapon Proficiency (Simple)|Simple]]) |
Revision as of 18:23, 11 September 2015
Contents
Overview
Basics
Description: Barbarians are brave, even reckless warriors, and their great strength and heartiness makes them well suited for adventure. Barbarians scornfully reject the fighter traditions of arms training and discipline, instead tapping into a powerful rage that makes them stronger, tougher, and better able to withstand attacks. They only have the energy for a few such displays per day, but it is usually sufficient. Constant exposure to danger also gives barbarians a sort of "sixth sense," a preternatural ability to sense danger and dodge attacks, and their running stamina is legendary.
Alignment Restrictions: Any non-lawful
| Hit Die: d12
Proficiencies: Armor (Light, Medium), Shields, Weapons (Martial, Simple)
Skill Points: (Int modifier * 4 at 1st level) 4 + Int modifier
Skills: Craft armor, Craft trap, Craft weapon, Discipline, Heal, Intimidate, Listen, Lore, Parry, Taunt
Selectable Class Feats: Ambidexterity, Deflect Arrows, Two-Weapon Fighting, Weapon Proficiency (Exotic)
Primary Saving Throw(s): Fortitude
Base Attack Bonus: +1/level
Special Abilities & Feats
- Level 1 Barbarian Fast Movement, Barbarian Rage (1x/day)
- Level 2 Uncanny Dodge I
- Level 4 Barbarian Rage (2x/day)
- Level 5 Uncanny Dodge II
- Level 8 Barbarian Rage (3x/day)
- Level 10 Uncanny Dodge III
- Level 11 Damage Reduction I
- Level 12 Barbarian Rage (4x/day)
- Level 13 Uncanny Dodge IV
- Level 14 Damage Reduction II
- Level 15 Greater Rage (4x/day)
- Level 16 Greater Rage (5x/day), Uncanny Dodge V
- Level 17 Damage Reduction III
- Level 19 Uncanny Dodge VI
- Level 20 Damage Reduction IV, Greater Rage (6x/day)
- Level 23 Epic Barbarian Damage Reduction
- Level 26 Epic Barbarian Damage Reduction II
- Level 29 Epic Barbarian Damage Reduction III
- Level 32 Epic Barbarian Damage Reduction IV
- Level 35 Epic Barbarian Damage Reduction V
- Level 38 Epic Barbarian Damage Reduction VI
Epic Barbarian
The epic barbarian is a furious warrior who can cut his opponents to ribbons with awe-inspiring ease. He is the very incarnation of rage.
Hit Die: d12
Skill Points: 4 + Int modifier
Bonus Feats: The epic barbarian gains a bonus feat every four levels after 20th. In other words, at levels 24, 28, 32, 36, and 40.
Epic Bonus Feats
Epic Selectable Class Feats
Notes
- While Barbarians do not receive Armor Proficiency (Heavy), they do not lose any abilities or receive any penalties if they do take the feat and wear heavy armor.
- Barbarians are one of the most common NPC classes in Ysgard because of the inherent nature of the plane.